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NPC Generator

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Advanced [show]


Adelard Barclay, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a white shirt with thin black vertical stripes and grey pants. He has styled his black hair well, parting it to the right. His amber eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His job bores him to no end. He has decided to make it more interesting.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Adventurer, Criminal record. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Adelard Barclay, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 8 (-1)6 (-2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Black opal (1400 gp). Star rose quartz (20 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered scythe and tarnished longbow as well. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Meet up once more with his childhood friend; and doesn't want to be a cook and was forced into it by his family

Ideals: Fighting, Gifted. Bonds: Rich, Adventurer, Family. Occupation: Cook

Voice: growls and snarls, animalistic

Attributes [hide]

Aldous Beitz, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Red garnet (130 gp).


Social Check DCs


Lance Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and red handkerchief worn on his left side. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He comes from a rich northern family. He has had some formal poetry training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and sabotage a competitor

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Rich, Job. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

Lance Mitchell, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 16 (+3)8 (-1)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 80 pp.


Social Check DCs


Heather Quinton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman is dressed in earthy colors with a brown and red handkerchief worn on her left side. Her black hair is knotted and matted. This hazel eyed southerner is not easily forgotten.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was raised in a desert tribe. A gifted student she started as a Navigator, but she got bored and became a Masseuse. She then took over the family business and is one of the better Masseuse for hire.

Motivation: To be a Navigator again; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Emotional. Bonds: Nature, Job. Occupation: Masseuse

Voice: Mousy voice

Attributes [hide]

Heather Quinton, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +7, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A delicate silver chain set with a tourmaline (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs

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