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NPC Generator

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Advanced [show]


Elizabeth Chester, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses well, typically a more casual-formal manner. Her hair is short and golden. Her eyes are blue and she is always smoking a pipe.

Personality: Abrasive and pushy, she has a hard time making friends. She has all her life been fascinated with poetry.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She moved from fad to fad and when she turned 15 she discovered poetry. After a long history of fighting, Elizabeth and her spouse have recently divorced.

Motivation: She seems to be bored by most things.

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Elizabeth Chester, Female Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)15 (+2) 14 (+2)12 (+1)
Skills Nature +5, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Marley, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears grey trousers with white and black striped suspenders. She wears various colorful collared shirts. Her black hair is braided into rings. She has gleaming, smiling gray eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She takes great joy in being the best Shepherd in town.

History: She served in the navy to pay for her family's outstanding loans. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business.

Flaws: Fearful. Bonds: Poor, Attractive, Job, Military. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Hadwisa Marley, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)12 (+1) 8 (-1)13 (+1)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Deep blue spinel (1200 gp).


Social Check DCs


Susannah Stratford, Female Human [Permalink]

Personal [hide]

Description: She wears a simple black robe with blue stripes complete with hood. She is portly but not overly obese. Her hair is long and brown with streaks of golden, and is pulled back with small black clips. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is fixated on the number 1. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Susannah's homeland. Susannah decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Joker, Fighting. Flaws: Addict, Insane. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Susannah Stratford, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Alice Mori, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She is wearing a long, black, dusty cloak. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is fixated on the number 69. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a poor family in the city she treasured whatever gifts she got. Alice abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove her worth to the world; and doesn't want to be a bather and was forced into it by her family

Flaws: Insane, Impulsive. Bonds: Poor, Adventurer, Family. Occupation: Bather

Voice: pre-pubescent

Attributes [hide]

Alice Mori, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 18 (+4)9 (-1) 6 (-2)12 (+1)
Skills Acrobatics +7, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Tiger eye turquoise (7 gp). Hematite (7 gp).


Social Check DCs

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