Agnes Sheldon, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she likes to wear ponchos typically of a light black in addition to tight pants, and is pretty ugly. She has a long auburn ponytail with little hanging trinkets. She has gleaming, smiling blue eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She misses her home and complains about the freezing weather, even in summer.
History: She was born in the east. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). During her travels, Agnes and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Agnes discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Agnes fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Nothing but the best is good enough for her; and to reunite with her old friends
Ideals: Gifted, Impeccable. Flaws: Ugly, Disease. Bonds: Immigrant, Adventurer. Occupation: Bather
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 6 (-2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Clerebold Soames, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely white suit with green socks and a vest with buckled shoes. His blonde hair and beard is wavy and long. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 4 years later his spouse died after the birth of his son. Heartbroken, Clerebold never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, In love. Occupation: Courier
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Juliana Fulton, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a weathered and beat up set of banded mail beneath an oversized yellow coat. With wild auburn hair. She is baby faced.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Juliana was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Crown-heir. She's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Flaws: Ugly. Bonds: Enemies, Job. Occupation: Crown-heir
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 pp. A pair of silk slippers encrusted with tiny pearls. (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ralf Everleigh, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Ralf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the east, but his parents moved at a very young age to the west. Ralf was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Marshal. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Military, Immigrant. Occupation: Marshal
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Onyx (40 gp). Rhodochrosite (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!


