Kassoon
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NPC Generator

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Advanced [show]


Rosamund Morton, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is typically in her Brewer uniform. Her broad hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Overbrimming with self-confidence, Rosamund isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a poor family in the city she treasured whatever gifts she got. She was taken from her home at a very young age. She has achieved small success as a Brewer.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Poor, Slave. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Rosamund Morton, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Investigation +4, Performance +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Red garnet (150 gp). Aquamarine (700 gp).


Social Check DCs


Hadwisa Remington, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a large green jacket. She is portly but not overly obese. She sports a flattop hair cut. She wears crescent spectacles with a black brim.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mason arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Mason and was forced into it by her family; and to unite with her sister

Ideals: Fighting, Justice. Flaws: Selfish. Bonds: Rich, Family. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Hadwisa Remington, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)16 (+3) 13 (+1)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Auran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Blankley, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a yellow costume with the symbols of strength on her torso. Her brown hair is well kept. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She always tries to repair and not replace. It was this mentality that drove her into the Actor business.

History: She was raised by priests from a young age. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is compelled to act according to her religious beliefs; and she is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Terse, Insane. Bonds: Religious, Mentor. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Margery Blankley, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)12 (+1) 8 (-1)14 (+2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Sharps, Female Human [Permalink]

Personal [hide]

Description: She dresses in violet turtlenecks beneath a red coat with grey slacks. Her black hair is slicked back into a classic pompadour. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is terrified, and will act out of fear; and she feels that her past leaves her morally obligated to help

Flaws: Depressed, Fearful. Bonds: Attractive, Mentor, Criminal record. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Ermina Sharps, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (400 gp). An abacus with copper, silver and gold markers (100 gp).


Social Check DCs

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