Williamina Darlington, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and tends to wear a large white jacket. She is bald on top and has large chestnut tufts of hair around her ears. Her amber eyes lackadaisically let the world flow into them.
Personality: She never swears and excessively uses polite adverbs when speaking. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the north to a Animal Trainer, Williamina learned a great deal about her father's area of expertise. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: She is unsatisfied with her job; and marry her brother to traveling adventurers
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Job, Adventurer, Family. Occupation: Animal Trainer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 5 (-3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp. Alexandrite (1300 gp). Fire opal (1500 gp). Peridot (20 gp).
Emeny Hale, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she likes to wear yellow tank tops with blue skirt. Her wide-brimmed hat is riddled with cuts and holes. Her ears are large.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Emeny was raised in a hard working conservative environment. She moved from fad to fad and when she turned 15 she discovered music. She has drifted from career to career and currently works as a Locksmith.
Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Job, Adventurer. Occupation: Locksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Oriel Marston, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born a particularly ugly child, much to the horror of her parents. Over the years she perfected her riding and shooting skills. She used her abilities to travel the world and help people.
Motivation: She is greedy; and money/treasure
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Masseuse
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Sybil Van Es, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair, when down, is lengthy. Her brown unseeing eyes seem to look past you.
Personality: She is happy with her job as a Priest. She turns her eye from what people do, preferring to live and let live. Sybil enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Ploughman, but she got bored and became a Priest. She then took over the family business and is one of the better Priest for hire.
Motivation: Balancing her hectic life and new Priest responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Disease, Hedonist. Bonds: Attractive, Job. Occupation: Priest
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp. Pink pearl (80 gp). Amber (80 gp). Banded agate (12 gp). Moss agate (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!
