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NPC Generator

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Ability Scores
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Advanced [show]


Alice Kinsley, Female Human [Permalink]

Personal [hide]

Description: She usually wears her white robe and has her whip always slung over her shoulder. Her brown hair is still thick. She wears crescent spectacles with a black brim.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born into a rich family. She helped her mother out around the business and became quite the natural. She now owns her own business.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Flaws: Terse, Mundane. Bonds: In love, Rich, Job. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alice Kinsley, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Kody Bing, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue Stetson hat and blue clothes. His golden hair is singed and shortened. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast desert. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To unite with his brother; and to clean up the streets

Flaws: Ugly, Antagonistic, Disease. Bonds: Family, Nature, Guardian. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Kody Bing, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)16 (+3) 9 (-1)4 (-3)
Skills Insight +2, Investigation +6
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Banded agate (10 gp). Chalcedony (40 gp). Chalcedony (40 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Winterbourne, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a brown suit, violet shirt, and white tie, he is not a threatening figure. He has styled his red hair well, parting it to the right. His eyes, though not visible through his cowl, are brown.

Personality: Abrasive and pushy, he has a hard time making friends. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 8 years old his parents immigrated from the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: A strong sense of loyalty to Human people; and wants to open a new tavern

Flaws: Antagonistic, Forgetful, Racist. Bonds: Immigrant, Job. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

William Winterbourne, Male Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 11 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 4 (-3)16 (+3) 14 (+2)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Ignan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Cory Lindsay, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears many layers of old clothing at all times. He has a long brown beard with little hanging trinkets. His amber eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the west, but his parents moved at a very young age to the east. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Disease, Insane. Bonds: Poor, Criminal record, Immigrant. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Cory Lindsay, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +2, Religion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Moonstone (40 gp). Golden yellow topaz (1400 gp). Brown-green garnet (160 gp). Obsidian (10 gp).


Social Check DCs

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