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NPC Generator

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Advanced [show]


Lewis Tickle, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy brown beard and wild brown hair. His eyes, though not visible through his cowl, are green.

Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the south. His first spouse was a Interpreter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and an old rival family wants him found

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Family. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Lewis Tickle, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Ralf Browning, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a large blue jacket. His hair, while still mostly chestnut, has prominent grey streaks. He has hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Ralf hails from a village terrorized by gnolls. Through the years after Ralf was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ralf's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and to unite with his brother

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Enemies, Family. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Ralf Browning, Male Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Trym Lindsey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with broad hat. His silver hair is singed and shortened. His eyes are blue and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great joy in being the best Spice Merchant in town.

History: He was born a particularly ugly child, much to the horror of his parents. His father took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Job, Nature. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Trym Lindsey, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)13 (+1) 6 (-2)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Moonstone (20 gp). Azurite (12 gp). Peridot (20 gp). Sard (20 gp). 1 Minor magic item.


Social Check DCs


Guy Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bristling with hidden weapons, mostly longswords and shields. His silver hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Stableman business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to be a assassin again

Bonds: Poor, Criminal record, Attractive, Job, Family. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Guy Barclay, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)16 (+3) 13 (+1)8 (-1)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs

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