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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Kyle Cornish, Male Human [Permalink]

Personal [hide]

Description: A 5'11" eastern man, he is wearing a perfectly clean shirt and pair of pants. His long golden hair is drawn into a two foot long braid. His blue eyes are passionate and lively.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is currently in port desperately looking for someone to get him out

Flaws: Insomniac. Bonds: Attractive, Criminal record, Slave, Enemies. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Kyle Cornish, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Heward Copeland, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears violet painted combat armor at almost all times. He has a small bristly mustache and wavy blonde hair. His green eyes dart from person to person.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: The child of southern immigrants he idolized his father. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Immigrant. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Copeland, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +4, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. Carved bone or ivory statuette (70 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Old masterpiece painting (600 gp).


Social Check DCs


Theodoric Berkeley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is auburn and curly. His ears are large.

Personality: He has always had a great fascination with Human culture. He enjoys reading and quiet.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Theodoric took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Poor, Nature. Occupation: Ruler

Voice: Russian accent

Attributes [hide]

Theodoric Berkeley, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Nature +6, Religion +6
Senses Passive Perception 11
Languages Common, Druidic, Auran, Undercommon
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Gerald Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of death on his torso. His hair is greying and his face has many wrinkles. His eyes are blue and beady.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Insane, Addict, PTSD. Bonds: Rich. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Gerald Harlan, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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