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NPC Generator

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Advanced [show]


Geva Jacobs, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a fine chain shirt which she covers with black colored cloaks and clothing. She is bald on top and has large black tufts of hair around her ears. Her ears are large.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: When she was but 4 years old her parents immigrated from the north. Geva was born on a far northern plains where she grew up under the tutelage of her mother, an expert Painter. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Geva Jacobs, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)15 (+2) 8 (-1)15 (+2)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Aquan, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Carnelian (80 gp). 1 Minor magic item.


Social Check DCs


Raymond Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the north. He has a small toy that he constantly fidgets with.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Pacifist. Flaws: Addict, Disease. Bonds: Attractive, Military, Family. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Raymond Blankley, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Arcana +3, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Maynild Crawford, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'11" and wears silk and lounges about seductively. Her silver hair is thinning but still full. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is frequently practicing swordplay.

History: Her mother raised her in a mountain cabin. Through the years after Maynild was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Maynild's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Maynild and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Flaws: Shy, Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Maynild Crawford, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 16 (+3)10 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Mary Cornish, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears baggy tan pantaloons and a black scarf. With wild red hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was born the only child of a wealthy merchant. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Mary was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Enemies, Criminal record. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Mary Cornish, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills History +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp.


Social Check DCs

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