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NPC Generator

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Advanced [show]


Drogo England, Male Human [Permalink]

Personal [hide]

Description: This western man wears baggy blue pantaloons and a green scarf. His clothes are grease stained in places. He has moderate length white hair. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast mountains. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: He has passion for adventuring and risk.

Flaws: Shy, Selfish. Bonds: Poor, Immigrant, Nature. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Drogo England, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Alexandre Barney, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, pastel cloak. He has styled his golden hair well, parting it to the left. He has blue eyes and a pastel hat with a tan feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Family, Adventurer. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Alexandre Barney, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)15 (+2) 9 (-1)16 (+3)
Skills History +5, Performance +6
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10 pp.


Social Check DCs


Thomas Morley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his greatsword ready. He has styled his brown hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: He feels that his past leaves him morally obligated to help; and many brigands want him driven away

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Enemies, Poor, Adventurer. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Thomas Morley, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 11 (+0)9 (-1)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp.


Social Check DCs


Millicent Hadleigh, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a pastel cloak and cross-gartered tan stockings. Her blonde hair is still thick. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Millicent was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has been a successful dealer in antiques buying low and selling high.

Motivation: To prove her worth to the world; and she is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Impulsive, PTSD. Bonds: Attractive, Poor. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Millicent Hadleigh, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs

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