Kassoon
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NPC Generator

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Advanced [show]


Randal Payton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear white tank tops with yellow pants. His long auburn hair reaches down to his waist. This gray eyed easterner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and wants to open a new tavern

Ideals: Professionalism. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Randal Payton, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)17 (+3) 17 (+3)10 (+0)
Skills Insight +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Druidic, Gnome, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Arnold Graham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Crown-heir mother left him crippled. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Cynical, Disease. Bonds: Rich, Slave. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Arnold Graham, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 17 (+3)8 (-1)
Skills Stealth +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Old masterpiece painting (1400 gp).


Social Check DCs


Heather Hale, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a robe, a symbol of her god around her neck, and a morningstar on her belt. She keeps her blonde hair in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She got into the Actor business at a young age. She helped her mother out around the business and became quite the natural. She used her abilities to travel the world and help people.

Motivation: To be a Barrister again.

Ideals: Fighting, Philantrophist. Flaws: Insane, Impulsive. Bonds: Job. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Heather Hale, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Jacoba Huxley, Female Human [Permalink]

Personal [hide]

Description: She wears a white armored body suit, with a simple yellow line shooting up and back down. She has a moderate pudge and is not very fit. Her silver hair is lengthy. Her thin eyebrows rest above her beady blue eyes.

Personality: Prone to second guessing herself, she comes off as nervous. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike her way of doing things and want revenge; and wants a kiss

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Jacoba Huxley, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Malachite (7 gp). Azurite (7 gp). Deep blue spinel (1000 gp). 1 Minor magic item.


Social Check DCs

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