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NPC Generator

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Advanced [show]


Millicent Windsor, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her long white hair kept up in a rat tail. Her amber eyes are passionate and lively.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. A true patriot, Millicent would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was always a brilliant, if unscrupulous mind. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and to share knowledge with the world

Ideals: Logical. Flaws: Insane. Bonds: Poor, Guardian, Military. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Millicent Windsor, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Animal Handling +4, Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Churchill, Female Human [Permalink]

Personal [hide]

Description: She likes to wear blue tank tops with red skirt. She is physically well-built. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is lazy and tries to find solutions quickly.

History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Avelina took refuge in the ruined castle and found the beat up longbow and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic, Lazy, Disease. Bonds: Nature. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Avelina Churchill, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)12 (+1) 10 (+0)10 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Malachite (7 gp). Alexandrite (600 gp).


Social Check DCs


Melissa Haley, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and she perpetually has her hammer ready. She has no hair. She is baby faced.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: A powerful slaver made her what she is. Melissa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Melissa decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Justice. Flaws: Ugly, Selfish. Bonds: Criminal record, Mentor. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Melissa Haley, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Adelaide Sharps, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a robe, a symbol of luck around her neck, and a greataxe on her belt, and a wedding ring on her right hand. Her hair is greying and her face has many wrinkles. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born at the edge of vast forest. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting. Flaws: Antagonistic. Bonds: In love, Attractive, Nature. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Adelaide Sharps, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)14 (+2) 14 (+2)16 (+3)
Skills Deception +6, History +5
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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