Juliana Cooper, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a perfectly clean shirt and pair of pants. Her silver hair is smooth and relatively long. Her half smiles and violet eyes are beguiling and draw you in.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Stylist arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Stylist
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 20000 cp. Onyx (50 gp). Amethyst (120 gp). Chrysoprase (50 gp). Jasper (50 gp).
Ralf Langdon, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair, when down, is lengthy. His green eyes are slightly larger than normal.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Ralf took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur, Gifted, Logical. Flaws: Antagonistic, Insane. Occupation: Weaver
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Giant, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp.
Avelina Marleigh, Female Human [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing the road beaten gear of a warrior. She wears her black hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She plays an instrument quite well.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion
Ideals: Fighting, Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Shipwright
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 57 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp. Alexandrite (900 gp). Azurite (11 gp). Jasper (50 gp). 1 Minor magic item.
Mary Jacobs, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally shirtless and showing off her tattooed chest. Her hair is greying and her face has many wrinkles. Her eyes are blue.
Personality: She dislikes all the random violence that takes place in the east. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Many illithids want her driven away; and a deep hatred of illithids
Ideals: Pacifist. Flaws: Insane. Bonds: Immigrant, Criminal record, Religious, Enemies. Occupation: Bather
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 7 (-2) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Gnome, Draconic
Attacks Melee +0 / 2d4-3, Ranged +1 / 2d4-2, Grapple -2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 3000 sp. Blue star sapphire (1200 gp). Black opal (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!


