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NPC Generator

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Advanced [show]


Trym Winchester, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is thinning but still full. His gray eyes peer out from beneath his broad grey hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Justice, Artistic. Flaws: Ugly, Racist. Bonds: Job. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Trym Winchester, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)17 (+3) 12 (+1)12 (+1)
Skills Arcana +6, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Druidic, Auran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Van Es, Female Human [Permalink]

Personal [hide]

Description: She wears a pastel shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her hair is auburn, silky, and of moderate length. She has gleaming, smiling violet eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She receives visions of the future at random moments

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and someone believes her a fraud

Ideals: Joker, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Millicent Van Es, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 15 (+2)13 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Hematite (12 gp). Deep blue spinel (300 gp). Emerald (600 gp). 1 Minor magic item.


Social Check DCs


Melissa Lindsay, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a robe, a symbol of luck around her neck, and a dagger on her belt. Her red hair is cut short. She wears an eyepatch.

Personality: A deeply religious woman she believes everything happens for a reason. She is obsessed with a lost civilization.

History: She was born a particularly ugly child, much to the horror of her parents. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Melissa Lindsay, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 16 (+3)7 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Mary Norton, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat. She carries a battered scythe and tarnished flail as well. Her hair is brown and curly. Her violet eyes are slightly larger than normal.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Mary is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: The child of western immigrants she idolized her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Fighting. Flaws: Selfish. Bonds: Family, Immigrant, Attractive. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Mary Norton, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 14 (+2)17 (+3)
Skills Performance +6, Stealth +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Hematite (12 gp).


Social Check DCs

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