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NPC Generator

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Advanced [show]


Trey Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He carries with him a set of bows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has moderate length white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly, Antagonistic. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Trey Middleton, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)11 (+0) 9 (-1)9 (-1)
Skills Athletics +6, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Emsworth, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright tan suits and hats. His red hair is drawn into a tight pony tail with a rose scrunchie. He has a dull look in his green eyes.

Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Extrovert. Flaws: Antagonistic, Addict. Bonds: Rich, Family. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Geoffrey Emsworth, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Agnes Van Es, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a perfectly clean shirt and pair of pants. Her red hair is kept up in a ponytail inside a Stetson hat. Her otherwise smooth face is marked with small tiny scars.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born to a pair of adventurers, Agnes grew up listening to her father's many stories. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Marry her brother to traveling adventurers; and she uses money and sex appeal to get what she needs

Ideals: Joker. Bonds: Attractive, Has a crush, Adventurer, Rich, Family. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Agnes Van Es, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 14 (+2)8 (-1)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Oriel Pickering, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a long black ponytail with little hanging trinkets. She wears a mask on her face.

Personality: She is overprotective of those who hire her services. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk.

Ideals: Entrepeneur, Gifted, Logical. Bonds: Guardian, Adventurer. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Oriel Pickering, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2 Tanglefoot bags. 2 Acid flasks. 2 Alchemist’s fire. 2 Smokesticks.


Social Check DCs

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