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NPC Generator

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Griselda Fawcett, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. Her auburn hair is unkempt and raggedy. Her amber eyes lackadaisically let the world flow into them.

Personality: She is witty, but her monotone delivery comes off as unnerving She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Poor. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Griselda Fawcett, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 13 (+1)15 (+2) 5 (-3)10 (+0)
Skills Animal Handling +0, Persuasion +3
Senses Passive Perception 7
Languages Common, Druidic, Gnoll
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Eva Blythe, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She prefers to wear brown clothing when she does not wear armor. Her whole body is exceptionally muscular. Her silver hair, when down, is lengthy. Her eyes are likewise amber.

Personality: She is mildly Human supremacist, though she does not identify as such. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born in the north, but her parents moved at a very young age to the east. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She inherited the family business which she has now maintained for 15 years.

Motivation: She seems to be bored by most things; and to end her boredom

Flaws: Racist, Shy, Mundane. Bonds: Immigrant, Family, Job. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Eva Blythe, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Hadwisa Elton, Female Human [Permalink]

Personal [hide]

Description: 4'7" and muscular, this eastern woman wears loose pants and a collared shirt complete with sweater beneath her coat. Sporting a black mohawk this woman's hair draws a lot of attention. Her eyes are hazel and beady.

Personality: Always inclined to offer people food she seems plenty friendly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: The child of a Courier, who enjoyed hunting, Hadwisa was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hadwisa took refuge in the ruined castle and found the beat up hand crossbow and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to be a courier again

Ideals: Athletic, Philantrophist. Flaws: Ugly, Forgetful. Bonds: Nature. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Hadwisa Elton, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His long red hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. John was born on a far northern desert where he grew up under the tutelage of his mother, an expert Spice Merchant. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and to find somewhere to settle down

Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: Immigrant, Job. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

John Marleigh, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)15 (+2) 17 (+3)9 (-1)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs

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