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NPC Generator

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Advanced [show]


Sarah Nibley, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears bulky blue painted plate armor and is in decent physical shape. She keeps her long white hair kept up in a rat tail. She tend to wears goggles to shield her eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She is obsessed with finding treasure.

History: Sarah lived on a farm with her mother, near the main road leading to a nearby town. When Sarah reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is wracked by social anxiety; and she desires power and/or immortality

Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Family, Military. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Sarah Nibley, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)16 (+3) 15 (+2)9 (-1)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emmeline Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is wearing the road beaten gear of a warrior. Beneath her clothing is a huge mess of scar tissue. Her silver hair is kept up in a ponytail inside a broad hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student she started as a Dilettante, but she got bored and became a Painter. Recently the stress of being a Painter has made it difficult for her to sleep.

Motivation: To end her boredom; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Shy, Mundane. Bonds: Slave, Job. Occupation: Painter

Voice: Dutch accent

Attributes [hide]

Emmeline Staurheim, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Rock crystal (70 gp). Rhodochrosite (16 gp). Jade (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Emmeline Barclay, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and white workpants. Her shirt is green, and she wears a heavy white leather apron most of the time. She carries with her a set of crossbows, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her black hair is kept up in a ponytail inside a feathered hat. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Emmeline was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She tends to her Servant job now, and dutifully fulfills any obligations she has.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to be a barkeep again

Ideals: Fighting, Persistence, Entrepeneur. Bonds: Job, Criminal record. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Emmeline Barclay, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)17 (+3) 10 (+0)13 (+1)
Skills History +6, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Orc, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Violet garnet (900 gp).


Social Check DCs


Joan Bradley, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Tailor. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a clover on it. Her chestnut hair is cut short. She has a tattooed face.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised in a plains tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job.

Ideals: Joker, Fighting. Bonds: Job, Attractive, Nature. Occupation: Tailor

Voice: Dutch accent

Attributes [hide]

Joan Bradley, Female Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)9 (-1) 10 (+0)7 (-2)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. Smoky quartz (80 gp). Zircon (80 gp). Red-brown spinel (160 gp).


Social Check DCs

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