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NPC Generator

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Advanced [show]


Elizabeth Birkenhead, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female has a large blue mantle and cape that has been intricately interwoven into her brown robe. She is tall, broad shouldered and powerfully built. Her black hair has been sun bleached extensively. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Gifted from a young age, Elizabeth studied abroad. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has money and likes to spend it; and obtaining odd cultural human artifacts is her passion

Ideals: Gifted. Bonds: Attractive, Enemies, Adventurer, Rich. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Elizabeth Birkenhead, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)17 (+3) 8 (-1)14 (+2)
Skills Arcana +6, Insight +2
Senses Passive Perception 9
Languages Common, Draconic, Dwarven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Onyx (50 gp). Amber (130 gp). Deep green spinel (130 gp).


Social Check DCs


Margery Upton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and pastel handkerchief worn on her right side, and carries ceremonial daggers. She is bald on top and has large chestnut tufts of hair around her ears. She wears large thick round spectacles.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is skeptical of what others tell her and is slow to trust.

History: Gifted from a young age, Margery studied abroad. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She was granted necromantic powers by her dying brother.

Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly, Shy, Racist. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Margery Upton, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)10 (+0) 6 (-2)14 (+2)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. Azurite (8 gp). Obsidian (8 gp). 1 Minor magic item.


Social Check DCs


Solomon Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady gray eyes.

Personality: He is overprotective of those who hire his services. Energy wise he seems alert and responsive.

History: Sold as a small child to a necromancer, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Guardian, Mentor. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Solomon Tickle, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 5 (-3)10 (+0) 15 (+2)11 (+0)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Malachite (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Rowley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a yellow costume with the symbols of magic on his torso. His brown hair is thinning but still full. He has brown eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Ernest was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Joker, Professionalism. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Ernest Rowley, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 6 (-2)15 (+2)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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