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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mary Benson, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a slight overbite and is overall scrawny. Her tied-back hair is auburn. This violet eyed southerner is not easily forgotten.

Personality: Mary is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Energy wise she seems alert and responsive.

History: Her mother raised her in a mountain cabin. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Extrovert, Professionalism. Bonds: Rich, Nature. Occupation: Weaver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mary Benson, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 15 (+2)8 (-1)
Skills Medicine +5, Performance +2
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Robert Spalding, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. His auburn hair is still thick. His eyes are hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and to clean up the streets

Ideals: Gifted, Entrepeneur. Flaws: Lazy. Bonds: Adventurer, Guardian. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Robert Spalding, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)9 (-1) 10 (+0)15 (+2)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp. Red garnet (120 gp).


Social Check DCs


Solomon Shelley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. He keeps his chestnut hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Solomon was raised in a hard working conservative environment. Cursed with unlife at a very young age, Solomon has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Disciplined, Extrovert. Flaws: Disease. Bonds: Attractive, Job. Occupation: Engraver

Voice: pre-pubescent

Attributes [hide]

Solomon Shelley, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)14 (+2) 11 (+0)7 (-2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Rose (40 gp). Carnelian (40 gp). Zircon (40 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Myerscough, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. He has dyed his greying brown hair a little too much giving a sharp brown color. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and he is greedy

Ideals: Logical. Flaws: Antagonistic, Disease, Fearful. Bonds: Rich, Adventurer. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Manfred Myerscough, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)10 (+0) 16 (+3)13 (+1)
Skills Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Zircon (60 gp). Iolite (60 gp). Banded agate (5 gp). Tourmaline (40 gp).


Social Check DCs

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