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NPC Generator

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Advanced [show]


Rosamund Richie, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is an epitome of beauty. She sports brown long hair. Her eyes, though not visible through her cowl, are amber.

Personality: She is calm most of the time but flees social interaction. As long as the job gets done she does not care how it got done.

History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people.

Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Attractive, Nature. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Rosamund Richie, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)17 (+3) 9 (-1)14 (+2)
Skills History +6, Insight +2
Senses Passive Perception 9
Languages Common, Goblin, Halfling, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs


Ermina Rayden, Female Human [Permalink]

Personal [hide]

Description: She wears a violet coat over a brown low-cut shirt, and a deerstalker hat upon her head. She has a long golden ponytail with little hanging trinkets. Her amber eyes peer out from beneath her deerstalker violet hat.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Ermina was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She has drifted from career to career and currently works as a Engraver.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Flaws: Antagonistic, Impulsive, Ugly. Bonds: Job, Adventurer. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Ermina Rayden, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)14 (+2) 14 (+2)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Sapphire pendant on gold chain (500 gp). 1 Minor magic item.


Social Check DCs


Gilbert Harper, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing grey shirts, loose pants, and blazers most of the time, he is not a threatening figure. He has a auburn handlebar mustache and slicked back auburn hair. He has gleaming, smiling brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Logical. Bonds: Attractive, Family, Rich. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Gilbert Harper, Male Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)15 (+2) 14 (+2)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Lapis lazuli (8 gp). Alexandrite (1200 gp). Azurite (8 gp).


Social Check DCs


Anselm Heiser, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his blonde hair up. His face is scarred and worn.

Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He left for the east, certain he would find work there.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Heiser, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)7 (-2) 13 (+1)11 (+0)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Rock crystal (60 gp). Jasper (60 gp). Red spinel (60 gp). Emerald (800 gp).


Social Check DCs

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