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NPC Generator

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Lvl.
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Advanced [show]


Chad Crawford, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a card on it. His blonde hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Sensitive, Fearful. Bonds: Mentor. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Chad Crawford, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Athletics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs


Gerald Hallewell, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a white poncho over his likewise colored trousers and shirt. His blonde hair is long and unkept. His gray eyes peer out from beneath his feathered white hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can't help but pocket interesting objects he comes across

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Gerald Hallewell, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1 Minor magic item.


Social Check DCs


Katherine Norton, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She keeps her blonde hair in a pixie cut. Her eyes, though not visible through her cowl, are brown.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born in a small desert village. Katherine abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has since lost track of the people in her past.

Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a mercenary and was forced into it by her family

Flaws: Ugly, Impulsive. Bonds: Family, Nature, Adventurer. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Katherine Norton, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs


Margery Braxton, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and is generally well dressed albeit a few years behind the times. Her golden hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Margery hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Artistic, Logical. Bonds: Attractive, Rich, Immigrant. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Margery Braxton, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp.


Social Check DCs

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