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NPC Generator

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Lvl.
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Advanced [show]


Melissa Yardley, Female Human [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are hazel and catlike.

Personality: She is fixated on the number 52. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a bit of a xeno-phobe, disliking non-Humans.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Melissa took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Ruler soon after.

Motivation: She wants to meet her childhood hero; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Insane, Racist. Bonds: Job, Adventurer. Occupation: Ruler

Voice: French accent

Attributes [hide]

Melissa Yardley, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)7 (-2) 9 (-1)16 (+3)
Skills Insight +2, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Ainsworth, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a yellow shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She wears her red hair down. Her eyes are brown and beady.

Personality: Aggressive, abrasive, and angry, Hadwisa embodies much of what other species detest in the Humans. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Hadwisa was raised in a hard working conservative environment. Her father was a mechanic, and taught her how to fix just about anything. She became a Stableman soon after.

Motivation: She's repulsed by the PC; and balancing her hectic life and new stableman responsibilities is difficult

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Hadwisa Ainsworth, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 4 (-3)6 (-2) 15 (+2)10 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 pp.


Social Check DCs


Gilbert Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and is dressed in an above average manner. His right hand appears badly burned and disfigured. His blonde hair is lengthy and is close to two feet long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Gilbert took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted, Artistic. Bonds: Attractive. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Gilbert Birkenhead, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 12 (+1)9 (-1)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Solomon Easton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting black shirt and pants. He keeps his red hair in a pixie cut. He has several tiny jet earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Solomon's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Solomon Easton, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)17 (+3) 16 (+3)11 (+0)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp.


Social Check DCs

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