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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cory Alton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a tan and black robe with the hood down. He sports a flattop hair cut. This violet eyed easterner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy, self-centered, vain, and jealous.

History: Cory was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When Cory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Selfish. Bonds: Adventurer, Poor, Military. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Cory Alton, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 16 (+3)8 (-1)
Skills Medicine +6, Stealth +4
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Hartford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He very much looks the part of a Shepherd. His silver hair is cut short. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has worked as a Shepherd like his father before him.

Motivation: He'd like to take his coworkers down a peg; and seeks redemption

Flaws: Ugly. Bonds: Job, Family, Criminal record, Immigrant. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Aldous Hartford, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Lance Brandon, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean red cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and very short. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Lance hails from a village terrorized by giants. His father was a mechanic, and taught him how to fix just about anything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and many giants want him driven away

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Brandon, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. Aquamarine (1600 gp).


Social Check DCs


John Berkeley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely white suit with green socks and a vest with buckled shoes. He wears a colorful flower in his auburn hair. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a mountains tribe. A gifted student he started as a Sage, but he got bored and became a Actor. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Actor responsibilities is difficult.

Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Job. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

John Berkeley, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 6 (-2)14 (+2) 16 (+3)16 (+3)
Skills Deception +6, Investigation +5
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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