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NPC Generator

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Williamina Chester, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears clothing that is held on in multiple layers but all of it is in poor condition. She is tall, broad shouldered and powerfully built. Her white hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Abrasive and pushy, she has a hard time making friends. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Williamina took refuge in the old dungeon and found the beat up scythe and armor she uses now. She left for the west, certain she would find work there.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Poor, Nature, Immigrant. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Williamina Chester, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Sybil Shelby, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She has dyed her greying red hair a little too much giving a sharp red color. Her brown eyes dart from person to person.

Personality: She is fixated on the number 64. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. A true patriot, Sybil would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised by priests from a young age. Her father was a soldier and died while she was still young. Sybil was left her father's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Ugly, Insane. Bonds: Military, Religious, Mentor. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Sybil Shelby, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Melissa Marlowe, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing a long, black, dusty cloak. She has a penchant for wearing a ring with an oversized amethyst on her left hand. She has a very tight haircut. Her eyes are a pleasant amber.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She always tries to repair and not replace. It was this mentality that drove her into the Beggar business.

History: She was born in the west, but her parents moved at a very young age to the north. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants nothing more than to rejoin the army; and she wants to meet her childhood hero

Ideals: Passionate, Persistence. Bonds: Rich, Immigrant, Adventurer, Military. Occupation: Beggar

Voice: Spits words with contempt

Attributes [hide]

Melissa Marlowe, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)6 (-2) 14 (+2)11 (+0)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Pink pearl (140 gp).


Social Check DCs


Ida Stansfield, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. Her silver hair is well kept. This amber eyed easterner is not easily forgotten.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a Guard, her mother struggled to pay the bills. Her mother was a soldier and died while she was still young. Ida was left her mother's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist. Flaws: Greedy. Bonds: Military, Poor, Debt. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Ida Stansfield, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Performance +5, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Chrysoberyl (120 gp).


Social Check DCs

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