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NPC Generator

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Advanced [show]


Rosalind Riley, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her black hair is braided into rings. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Rosalind speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not trust anyone and sleeps with one eye open.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.

Motivation: She desires power and/or immortality; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Military, Adventurer. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Rosalind Riley, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Millicent Tatum, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy brown dress. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a cross on it. Her brown hair is braided into rings. She is very pretty but has cold, dead eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the west was not economically sound they moved to her current location. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Seeks redemption; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Attractive, Enemies, Immigrant, Adventurer, Criminal record. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Millicent Tatum, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 13
Languages Common, Auran, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Huxley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and is generally well dressed albeit a few years behind the times. His right leg appears badly burned and disfigured. His red hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He works hard and plays hard.

History: Born in the south his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Hedonist. Bonds: Attractive, Poor. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

William Huxley, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Jacoba Dayton, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Bellfounder uniform. She has wavy black hair. Her eyes are gray and she is always smoking a pipe.

Personality: She is a hateful person. She taunts others and blames them for her problems. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She got into the Bellfounder business at a young age. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jacoba took refuge in the ruined castle and found the beat up falchion and armor she uses now. She has drifted from career to career and currently works as a Bellfounder.

Motivation: To protect her home; and to clean up the streets

Flaws: Antagonistic. Bonds: Job, Slave, Nature, Guardian. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Jacoba Dayton, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs

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