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NPC Generator

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Advanced [show]


Henry Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy brown suit. He has a long black beard with little hanging trinkets. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Attractive, Poor, Guardian. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Henry Bradley, Male Human Paladin 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Eyepatch with mock eye of sapphire and moonstone (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp).


Social Check DCs


Norman Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the south

Ideals: Entrepeneur, Joker. Flaws: Insane, Lazy. Bonds: Religious. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Norman Whitby, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Joan Carlyle, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears dark leathers with embroidery. Her golden hair is styled in orderly dreadlocks. She is baby faced.

Personality: She has a massive crush on the younger sibling of the Carpenter who has hired her part-time. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Justice. Bonds: Has a crush, Criminal record, Rich, Adventurer. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Joan Carlyle, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 13 (+1)18 (+4)
Skills Persuasion +7, Religion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Citrine (50 gp). Alexandrite (1600 gp). Rock crystal (50 gp). Chalcedony (50 gp).


Social Check DCs


Joan Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her hair in dreadlocks. Her eyes are amber.

Personality: She can speak with the recently deceased. She feeds upon the attention of others.

History: She was born in a small island village. While studying, she fell in love. They married and had a son. Some 6 years later her spouse died after the birth of her son. Heartbroken, Joan never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Bonds: Poor, Attractive, Nature, In love. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Joan Staurheim, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)15 (+2) 9 (-1)13 (+1)
Skills Intimidation +4
Senses Passive Perception 9
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). An abacus with copper, silver and gold markers (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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