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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rolf Everly, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He carries a battered crossbow and tarnished greatsword as well. He has white hair. His eyes are gray.

Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He works hard and plays hard.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants to get laid; and wants a kiss

Ideals: Fighting. Flaws: Hedonist. Bonds: Has a crush, Religious, Enemies. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Rolf Everly, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills Arcana +6, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Atherton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey collared shirt and tan pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. With bright auburn hair and a scraggly beard. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gerard hails from a village terrorized by brigands. His divine abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Enemies. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Gerard Atherton, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Norman Morton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with brown socks and a vest with buckled shoes. His golden hair is thinning but still full. His thin eyebrows rest above his beady green eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he is greedy

Flaws: Ugly, Antagonistic. Bonds: In love, Rich, Slave. Occupation: Navigator

Voice: American accent

Attributes [hide]

Norman Morton, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs


Millicent Dalton, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a robe, a symbol of the sun god around her neck, and a scimitar on her belt. Her silver hair is cut short with large spiked bangs in the front. She tend to wears goggles to shield her eyes.

Personality: Confrontational and typically high on some drug or another. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is her passion

Ideals: Fighting. Flaws: Ugly, Addict, Impulsive, Disease. Occupation: Scribe

Voice: High pitched and raspy

Attributes [hide]

Millicent Dalton, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)15 (+2) 13 (+1)17 (+3)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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