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NPC Generator

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Advanced [show]


Percival Thackeray, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his hammer, and a wedding ring on his left hand. His black hair is long and unkept. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he feels kind of lost in life

Ideals: Joker. Flaws: Ugly, Lazy. Bonds: In love. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Percival Thackeray, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Mary Hastings, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries with her a set of shields, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her brown hair is unkempt and raggedy. Her amber unseeing eyes seem to look past you.

Personality: Calm and collected, she is a well trained Engraver. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Mary lived on a farm with her mother, near the main road leading to a nearby town. A gifted student she started as a Spice Merchant, but she got bored and became a Engraver. She tends to her Engraver job now, and dutifully fulfills any obligations she has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Job, Family. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Mary Hastings, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)16 (+3) 14 (+2)10 (+0)
Skills Insight +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Infernal, Orc, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Banded agate (5 gp). Freshwater pearl (5 gp).


Social Check DCs


Rosalind Ashton, Female Human [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down, and sports empty pouches on her belt. Her head has been shaved. Her eyes, though not visible through her cowl, are blue.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight she was walking through alleys when she overheard a Bather hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.

Motivation: To end her boredom; and wants to raise her children well

Flaws: Ugly, Shy, Mundane. Bonds: Family, Poor. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Rosalind Ashton, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Smoky quartz (20 gp). Moonstone (20 gp). Obsidian (9 gp). Tiger eye turquoise (9 gp).


Social Check DCs


Herleva Shelly, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing a long, blue, dusty cloak. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are violet and she is always smoking a pipe.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not believe in violence as a means to an end. She is a dedicated Dyer but believes her peers are too gung-ho.

History: The child of western immigrants she idolized her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Herleva grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Herleva. She used her abilities to trick people and travel the world for free.

Motivation: She's attracted to the PC; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Athletic, Pacifist. Bonds: Job, Immigrant, Criminal record, Has a crush. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Herleva Shelly, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +6, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3 Alchemist’s fire. 3 Tanglefoot bags. 3 Antitoxin. 1 Everburning torch.


Social Check DCs

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