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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trym Myerscough, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He very much looks the part of a Interpreter. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing music.

History: Trym was raised in a hard working conservative environment. He has had some formal music training, and achieved minor success. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Insomniac, Depressed. Bonds: Job, Attractive. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Myerscough, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Sardonyx (60 gp). Smoky quartz (60 gp).


Social Check DCs


Patrick Ryland, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear grey pants and tee shirts. His chestnut hair is matted, messy, and big. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a great chef.

History: Patrick hails from a village terrorized by dire rats. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Patrick Ryland, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Roland Huxley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His Stetson hat is riddled with cuts and holes. He has gray eyes.

Personality: He is overprotective of those who hire his services. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and seeks redemption

Flaws: Ugly, Insane. Bonds: Guardian, Criminal record, Religious. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Roland Huxley, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Deep blue spinel (400 gp). Azurite (7 gp). Freshwater pearl (7 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Jacobs, Female Human [Permalink]

Personal [hide]

Description: She wears a blue armored body suit, with a simple tan line shooting up and back down. Her blonde hair is braided into rings. Her hazel eyes are passionate and lively.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her job bores her to no end. She has decided to make it more interesting.

History: She was born in the south, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Isabella Jacobs, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Athletics +1, Nature +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs

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