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NPC Generator

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Advanced [show]


Eleanor Hartford, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She is dressed in earthy colors with a brown and green handkerchief worn on her left side, marred by beers. Her blonde hair is kept up in a ponytail inside a small hat. Her brown eyes peer out from beneath her small brown hat.

Personality: She is extraordinarily eccentric. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Eleanor was raised in a hard working conservative environment. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. By chance she met her sister recently and the two have been together since.

Motivation: She doesn't get along with people that don't share her tastes; and to reunite with her absent father

Ideals: Impeccable. Flaws: Ugly, Insane, Fearful. Bonds: Family, Job. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Eleanor Hartford, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)13 (+1) 11 (+0)16 (+3)
Skills Medicine +3, Religion +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Red garnet (110 gp). Moss agate (11 gp). Bloodstone (50 gp).


Social Check DCs


Henry Brady, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the south. He receives visions of the future at random moments

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Henry was left his father's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Pacifist, Gifted. Bonds: Attractive, Military. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Henry Brady, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Trym Graham, Male Human [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His green unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a great chef.

History: Gifted from a young age, Trym studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Attractive. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Trym Graham, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 2 Tanglefoot bags.


Social Check DCs


Sarah Hailey, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a green small hat and green clothes. Her brown hair is cut short with large spiked bangs in the front. She has several tiny jet earrings on each ear.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth she was tutored by a cruel and relentless mentor. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it.

Ideals: Optimist, Fighting. Flaws: Racist. Bonds: Rich, Mentor. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Sarah Hailey, Female Human Paladin 5
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 6 (-2)10 (+0)
Skills Deception +3, Medicine +1
Senses Passive Perception 8
Languages Common, Giant, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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