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NPC Generator

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Lvl.
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Advanced [show]


Sarah Harper, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a large grey jacket. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are green.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Sarah grew up listening to her mother's many stories. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable

Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Sarah Harper, Female Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 16 (+3)15 (+2) 16 (+3)10 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Susannah Wesley, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears skinny pants and wears a green and grey robe with the hood down. Her white hair is heavily combed to the right. She wears round tiny glasses practically rammed into her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is able to make almost anything out of random pieces of junk.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Unemployed and found it very stressful. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and an old rival family wants her found

Ideals: Gifted. Bonds: Job, Adventurer, Family. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Susannah Wesley, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Investigation +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Celestial, Goblin, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Malachite (12 gp). Golden yellow topaz (1300 gp). Jasper (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She is bristling with hidden weapons, mostly longbows and kukris. Her hair is white and curly. She tend to wears goggles to shield her eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When she was but 5 years old her parents immigrated from the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to travel the world and help people.

Motivation: She is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Bonds: Criminal record, Nature, Immigrant. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Eloise Bradshaw, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Star ruby (1400 gp). Jasper (50 gp). 1 Minor magic item.


Social Check DCs


Wymar Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Actor. He has done his best to style his red hair to look like a famous performer. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a wizard, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Wymar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Military, Mentor, Nature. Occupation: Actor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Wymar Stapleton, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Golden yellow topaz (1500 gp). Chrysoberyl (110 gp). Fiery yellow corundum (700 gp).


Social Check DCs

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