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NPC Generator

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Advanced [show]


Heather Sutherland, Female Human [Permalink]

Personal [hide]

Description: She wears white trousers with grey and blue striped suspenders. She wears various colorful collared shirts, and she perpetually has her bow ready. Her hair is white and curly. She wears crescent spectacles with a black brim.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is lazy, self-centered, vain, and jealous.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her family was turned out during the war. She and her family wandered north to less war torn lands. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she loathes her own lifestyle

Ideals: Fighting. Flaws: Depressed, Selfish, Disease, PTSD. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heather Sutherland, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 8 (-1)13 (+1)
Skills Acrobatics +6, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Celestial, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Lapis lazuli (9 gp). Rock crystal (70 gp). Black opal (1100 gp).


Social Check DCs


Adelaide Northcott, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Cartwright does. Her long brown hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: She is irascible and easily irritated. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Born to a pair of adventurers, Adelaide grew up listening to her mother's many stories. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. After a long history of fighting, Adelaide and her spouse have recently divorced.

Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and to be a miller again

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Family, Adventurer. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Adelaide Northcott, Female Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)8 (-1) 15 (+2)14 (+2)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Halsey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His silver hair, when down, is lengthy. He has a dull look in his amber eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a ruthless business man, a trait he acquired from his father.

History: He comes from a rich southern family. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Trey began to lead the lost caravan. He has built up a small fortune and can afford his own way.

Motivation: Many giants want him driven away; and to share knowledge with the world

Ideals: Optimist, Entrepeneur, Logical. Bonds: Rich, Enemies. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Trey Halsey, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Margery Harrington, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a weathered and beat up set of banded mail beneath an oversized brown coat, and a wedding ring on her right hand. She wears her hair in dreadlocks. She has a tattooed face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is lazy and tries to find solutions quickly.

History: Margery lived on a farm with her father, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and doesn't want to be a interpreter and was forced into it by her family

Ideals: Passionate. Flaws: Lazy. Bonds: In love, Family. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Margery Harrington, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Deception +5, Stealth +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Malachite (16 gp). Smoky quartz (50 gp). Peridot (50 gp). Azurite (16 gp). 1 Minor magic item.


Social Check DCs

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