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NPC Generator

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Advanced [show]


Kody Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a long silver beard with little hanging trinkets. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He receives visions of the future at random moments

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and many brigands want him driven away

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Religious, Enemies. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Kody Myerscough, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Insight +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Aldous Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with brown and black striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. His hair is brown, silky, and of moderate length. He wears large thick round spectacles.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He is harsh and unforgiving.

History: When he was but 8 years old his parents immigrated from the east. In his 13th year, his parents were killed by a drow raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He is unsatisfied with his job; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Aldous Hailey, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)7 (-2) 7 (-2)8 (-1)
Skills History +1, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. Amber (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Altham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Trym Altham, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)11 (+0) 12 (+1)8 (-1)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ermina Alston, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is cut short. She wears an eyepatch.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Ermina was born in the south. At a young age she loved to build and create. Ermina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants her loneliness to end; and she has a crush on the local shepherd

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Ermina Alston, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)12 (+1) 13 (+1)4 (-3)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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