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NPC Generator

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Advanced [show]


Herleva Payton, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has done her best to style her silver hair to look like a famous performer. Her thin eyebrows rest above her beady amber eyes.

Personality: She is happy with her job as a Spy. She turns her eye from what people do, preferring to live and let live. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a pair of adventurers, Herleva grew up listening to her mother's many stories. She moved out north to avoid the crime she committed. She now owns her own business.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac

Flaws: Ugly, Fearful. Bonds: Job, Adventurer, Criminal record. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Herleva Payton, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 10 (+0)8 (-1) 18 (+4)6 (-2)
Skills Performance +1, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 800 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Jane Myerscough, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. She wears her blonde hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the east to a Merchant, Jane learned a great deal about her mother's area of expertise. Her mother was a soldier and died while she was still young. Jane was left her mother's suit of armor and trained in its use and care. She has worked as a Merchant like her mother before her.

Motivation: To reunite with her old friends; and to be a mayor again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Job, Military. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Jane Myerscough, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)11 (+0) 17 (+3)15 (+2)
Skills Deception +5, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Pink pearl (150 gp). Bloodstone (20 gp). 1 Minor magic item.


Social Check DCs


Ralf Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His hair is silver and very short. His eyes, though not visible through his cowl, are blue.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Sculptor soon after.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Ralf Reid, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 15 (+2)16 (+3)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Millicent Windsor, Female Human [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her long chestnut hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born in a small desert village. Through the years after Millicent was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Millicent's mother didn't care for her much, and the feeling was mutual. She has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. She hasn't told them the truth, but wants to settle down with them.

Motivation: To unite with her sister; and to settle down with her crush

Flaws: Antagonistic, Impulsive. Bonds: Nature, Has a crush, Family. Occupation: Unemployed

Voice: High pitched, excited

Attributes [hide]

Millicent Windsor, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 13 (+1)5 (-3)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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