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NPC Generator

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Advanced [show]


Mary Hornsby, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her tied-back hair is golden. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Philantrophist. Bonds: Rich, Immigrant, Attractive, Has a crush. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Mary Hornsby, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)14 (+2) 12 (+1)7 (-2)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Mary Milton, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is portly but not overly obese. Her moppish silver hair is in a traditional bowl cut. She wears a mask on her face.

Personality: She is very quiet and rarely speaks above a whisper. She is obsessed with her god.

History: Her mother raised her in a mountain cabin. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: To unite with her brother; and she is compelled to act according to her religious beliefs

Flaws: Shy. Bonds: Religious, Nature, Job, Family. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Mary Milton, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 12 (+1)9 (-1)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30 pp. Moss agate (9 gp). Eye agate (9 gp). Moss agate (9 gp). Alexandrite (200 gp). 1 Superior lock.


Social Check DCs


Sybil Riley, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a worn and beaten armor. Her golden hair is styled in orderly dreadlocks. Her face is covered beneath a completely black helmet.

Personality: She is a Marshal first and foremost. She believes firmly that knowledge should be universal. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sybil was raised in a hard working conservative environment. In her youth she was a Navigator, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She has achieved small success as a Marshal.

Motivation: Meet up once more with her childhood friend.

Ideals: Athletic, Fighting. Flaws: PTSD. Bonds: Job, Adventurer. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sybil Riley, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Intimidation +6, Nature +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Reed, Female Human [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her blonde hair is smooth and relatively long. Her blue eyes dart from person to person.

Personality: She has always had a great fascination with Human culture. She works hard and plays hard.

History: She served in the navy to pay for her family's outstanding loans. Eloise liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Racist, Hedonist. Bonds: Attractive, Military, Nature. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Eloise Reed, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)18 (+4) 10 (+0)17 (+3)
Skills Investigation +7, Survival +3
Senses Passive Perception 10
Languages Common, Auran, Druidic, Undercommon, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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