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NPC Generator

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Advanced [show]


Rosamund Gresham, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a grey coat over a black low-cut shirt, and a top hat upon her head. She has moderate length blonde hair. Her fierce green eyes like to dwell on things.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is harsh and unforgiving.

History: She was born in a small island village. Her homeland was ravaged by war and she spent much of her life rebuilding it. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She seems to be bored by most things; and expand her business

Flaws: Antagonistic, PTSD, Mundane. Bonds: Job, Nature. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Rosamund Gresham, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Jasper (70 gp). Deep green spinel (90 gp). Jade (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Clifton, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her auburn hair is styled in orderly dreadlocks. Her blue eyes peer out from beneath her broad yellow hat.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Ermina was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Miller for hire.

Motivation: To be a Armorer again; and balancing her hectic life and new miller responsibilities is difficult

Ideals: Fighting, Athletic, Gifted. Flaws: Emotional. Bonds: Job. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Ermina Clifton, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)18 (+4) 13 (+1)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Celestial, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Malachite (13 gp). 1 Full Plate.


Social Check DCs


Anne Marley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fighting clothing, which leaves very little to the imagination. She has wavy chestnut hair. She has blue eyes and a black hat with a pastel feather.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Anne is combative with any and all who dare try her patience in the slightest.

History: Anne was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's looking for her big break

Ideals: Fighting, Justice. Flaws: Greedy. Bonds: Poor, Adventurer. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Anne Marley, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 9 (-1)15 (+2) 14 (+2)15 (+2)
Skills History +5, Stealth +4
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Jet (60 gp). Tiger eye turquoise (16 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Westbrook, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She has styled her chestnut hair well, parting it to the left. Her thin eyebrows rest above her beady hazel eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Gifted from a young age, Sarah studied abroad. Her necromantic abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Sarah Westbrook, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)8 (-1) 12 (+1)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Aquamarine (900 gp). Chalcedony (60 gp). Tiger eye turquoise (16 gp). Deep blue spinel (900 gp).


Social Check DCs

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