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NPC Generator

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Advanced [show]


Wymar Kirby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Wymar was born in the west. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he seems to be bored by most things

Ideals: Athletic, Persistence, Entrepeneur. Bonds: Attractive, Poor. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Wymar Kirby, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)11 (+0) 8 (-1)15 (+2)
Skills Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20 pp. Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs


Galiena Hayhurst, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear white clothing when she does not wear armor. She has styled her chestnut hair well, parting it to the right. She has gleaming, smiling amber eyes.

Personality: Confrontational and typically high on some drug or another. She works hard and plays hard.

History: When she was but 6 years old her parents immigrated from the south. Her childhood dream was to be a Mercenary, but she was a colossal failure. She's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down; and to end her boredom

Flaws: Addict, Hedonist, Mundane. Bonds: Immigrant, Job. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Galiena Hayhurst, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)17 (+3) 18 (+4)8 (-1)
Skills Animal Handling +7, Arcana +6
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 pp. Banded agate (6 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp).


Social Check DCs


Isabella Lincoln, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a worn and beaten armor. She wears a wide-brimmed hat to hide her balding. Her eyes are amber and catlike.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a bit of a xeno-phobe, disliking non-Humans.

History: She got into the Architect business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Architect work with an outfit from a few towns over. Architect work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has since lost track of the people in her past.

Motivation: To be a Bather again; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Family, Rich. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Isabella Lincoln, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 10 (+0)17 (+3)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Silver pearl (80 gp).


Social Check DCs


Gerard Heiser, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly black, has prominent grey streaks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gifted from a young age, Gerard studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Gerard Heiser, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 61 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Athletics +5, Deception +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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