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NPC Generator

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Advanced [show]


Giselle Graham, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a tight fitting brown shirt and pants. She has a long black ponytail with little hanging trinkets. Her green eyes are passionate and lively.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted divine powers by her dying brother.

Motivation: To clean up the streets.

Ideals: Athletic, Opinionated, Gifted. Flaws: PTSD. Bonds: Guardian. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Giselle Graham, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Isabella Beitz, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear white pants and tee shirts. She wears a feathered hat to cover her moderate length brown hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a Farmer, her mother struggled to pay the bills. Isabella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Human compassion; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Racist. Bonds: Job, Poor, Adventurer. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Isabella Beitz, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)16 (+3) 14 (+2)17 (+3)
Skills Acrobatics +3, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Juliana Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She wears a white armored body suit, with a simple green line shooting up and back down. She has a slight overbite and is overall scrawny. She has no hair. Her face is scarred and worn.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Juliana grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Juliana Bradshaw, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 14 (+2)5 (-3)
Skills Animal Handling +5, Deception +0
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Griselda Gracey, Female Human [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is wavy and long. Her eyes are likewise gray.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Further she is a bit of a stoner and is frequently out of it.

History: When she was but 4 years old her parents immigrated from the north. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the north, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Flaws: Disease, Addict, Insane. Bonds: Attractive, Immigrant. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Griselda Gracey, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 11 (+0)11 (+0)
Skills Medicine +3, Religion +6
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Smoky quartz (80 gp). Tourmaline (120 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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