Anselm Weston, Male Human [Permalink]
Personal [hide]
Description: This southern man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his halberd. His clothes are grease stained in places. His golden hair is drawn into a tight pony tail with a skull scrunchie. His brown eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a Body Guard, his mother struggled to pay the bills. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Flaws: Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Barber
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Eloise Shelley, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her white hair is greying along the sides and has receded to reveal a widow's peak. She is very pretty but has cold, dead eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Eloise was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Eloise was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eloise decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Farmer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Attractive, Criminal record. Occupation: Farmer
Voice: American accent
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Avice Chester, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a robe, a symbol of the four houses of cards around her neck, and a crossbow on her belt. She has shaved her head bald. She has a tattooed face.
Personality: She is very quiet and rarely speaks above a whisper. She has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is terrified, and will act out of fear
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Religious. Occupation: Beggar
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp.
Matilda Astley, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear white clothing when she does not wear armor. She carries with her a set of greataxes on her belt, each one with a opal on the hilt. Her black hair is long and unkept. She has a dull look in her brown eyes.
Personality: Matilda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Energy wise she seems alert and responsive.
History: She was raised by priests from a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Matilda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert, Professionalism. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Shepherd
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
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Their contribution stands as a beacon of hope for all adventurers!
