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NPC Generator

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Advanced [show]


Rohesia Chatham, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears rags and sports a simple walking cane. Her auburn hair is slicked back into a classic pompadour. Her fierce green eyes like to dwell on things.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She believes the world needs to unite to get rid of goblins once and for all.

History: She was born in a small island village. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Crown-heir for the past few years.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Enemies, Nature, Job. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Rohesia Chatham, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Masterwork Common Melee.


Social Check DCs


Katherine Hayley, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is dressed in a clean red cloak covering her clean studded leather. She keeps her black hair in a pixie cut. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a ruthless business woman, a trait she acquired from her father.

History: Born to a Engraver, her father struggled to pay the bills. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting brigands, the young Katherine began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by brigands. Katherine was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Many brigands want her driven away; and someone believes her a fraud

Ideals: Justice, Entrepeneur. Bonds: Attractive, Poor, Enemies. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Katherine Hayley, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of magic around his neck, and a warhammer on his belt. His blonde hair is singed and shortened. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Logical. Flaws: Ugly, Emotional, Fearful. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Aldous Deighton, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)16 (+3) 5 (-3)12 (+1)
Skills Medicine +0, Religion +6
Senses Passive Perception 7
Languages Common, Draconic, Druidic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp. Zircon (70 gp). Rose (70 gp). Hematite (8 gp). Golden pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Graham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a faded coat and loose pants complete with wide-brimmed hat. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. When Thomas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his painting dream.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult.

Ideals: Passionate, Artistic. Flaws: Shy. Bonds: Poor, Military. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Thomas Graham, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 15 (+2)16 (+3)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp.


Social Check DCs

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