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NPC Generator

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Advanced [show]


Ida Darlington, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears baggy black pantaloons and a red scarf. She has styled her blonde hair well, parting it to the left. Her gray eyes are passionate and lively.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is an amazing painter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ida took refuge in the large cave and found the beat up nunchaku and armor she uses now. She has drifted from career to career and currently works as a Bather.

Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her sister

Ideals: Optimist, Gifted. Bonds: Nature, Job, Family. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Ida Darlington, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Ermina Sutherland, Female Human [Permalink]

Personal [hide]

Description: Standing 4'10", this woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has wavy brown hair. This blue eyed westerner is not easily forgotten.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised by priests from a young age. Her mother was very strict, and drilled into her lessons on being the perfect lady. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Nothing but the best is good enough for her; and she is compelled to act according to her religious beliefs

Ideals: Impeccable. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Ermina Sutherland, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)9 (-1) 15 (+2)15 (+2)
Skills Athletics +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Everard Carlisle, Male Human [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. He wears his chestnut hair up. He has gleaming, smiling brown eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Flaws: Antagonistic, Disease, Depressed. Bonds: Poor, Attractive, Adventurer. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Everard Carlisle, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 7 (-2)12 (+1)
Skills Insight +1, Persuasion +4
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


William Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a green poncho over his likewise colored trousers and shirt. He keeps his long blonde hair kept up in a rat tail. His gray eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered writing. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Locksmith again; and wants to open a new tavern

Ideals: Optimist, Artistic. Bonds: Enemies, Adventurer, Job. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

William Kelsey, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)18 (+4) 13 (+1)6 (-2)
Skills Nature +7, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Ignan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Golden pearl (100 gp). Blue sapphire (500 gp). 1 Masterwork Thieves’ tools. 1 Healer’s kit.


Social Check DCs

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