Rosalind Davenport, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'0". She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and her gloved hand is found clutching a lance. Her white hair is well kept. She wears crescent spectacles with a black brim.
Personality: She speaks before she thinks and is too direct. She always tries to repair and not replace. It was this mentality that drove her into the Map Maker business.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is compelled to act according to her religious beliefs
Ideals: Persistence. Flaws: Impulsive, Antagonistic. Bonds: Rich, Religious. Occupation: Map Maker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 sp. Black pearl (300 gp). Red garnet (90 gp). Black pearl (300 gp). Blue star sapphire (900 gp).
Dustin Everleigh, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a blue costume with the symbols of death on his torso. His hair is silver, silky, and of moderate length. His blue eyes dart from person to person.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Animals are drawn to him, and he is able to talk to them.
History: Dustin was raised in a hard working conservative environment. A freak accident while working with his Stylist father left him crippled. He inherited the family business which he has now maintained for 11 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Attractive, Job. Occupation: Bellfounder
Voice: Squeaky
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Infernal, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Eleanor Anderton, Female Human [Permalink]
Personal [hide]
Description: She wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case, and she perpetually has her monstrous two handed axe ready. Her silver hair is cut short with large spiked bangs in the front. Her amber eyes are passionate and lively.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised in a white middle class family as the only child. She moved from fad to fad and when she turned 15 she discovered poetry. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eleanor fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern; and to end her boredom
Ideals: Fighting, Artistic. Flaws: Depressed, Mundane. Bonds: Job. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Percival Asheton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He is dressed in a clean brown cloak covering his clean studded leather. His hair is cut close to his head. He has several tiny topaz earrings on each ear.
Personality: While he acts the brute, he is far gentler than he would appear. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Rich, Mentor, Adventurer. Occupation: Map Maker
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Orc, Sylvan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
