Jane Kimberly, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears a tan vest and prefers green and red shirts. Her boots appear to have been at one point steel toed but are quite worn down, marred by beers. She has shaved her head bald. Her eyes, though not visible through her cowl, are hazel.
Personality: Aggressive, abrasive, and angry, Jane embodies much of what other species detest in the Humans. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Due to her spouse's obsession with being a Glassblower they were divorced and she won custody of their son. She worked as a Layabout, and she later adopted a second son.
Motivation: Her religion dominates her actions; and doesn't want to be a layabout and was forced into it by her family
Flaws: Ugly, Antagonistic, Disease. Bonds: Religious, Family. Occupation: Layabout
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 700 gp. Freshwater pearl (13 gp).
Hadwisa Tickle, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a white cloak and cross-gartered brown stockings. Her black hair is greasy and uncared for. She wears crescent spectacles with a black brim.
Personality: Stoic and calm, she prefers to meditate than take action. She never wears the same outfit twice, unless she absolutely has to.
History: Hadwisa lived on a farm with her father, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She left for the west, certain she would find work there.
Motivation: An old rival family wants her found; and wants to raise her children well
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Knight
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork studded leather. 1 Chain shirt. 1 Full Plate. 1 Half-Plate.
Geoffrey Axton, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His head has been shaved. He tend to wears goggles to shield his eyes.
Personality: Geoffrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Carpenter and found it very stressful. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.
Motivation: Wants his loneliness to end; and nothing but the best is good enough for him
Ideals: Impeccable, Pacifist, Gifted. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Carpenter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 6 (-2) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp.
Kody Moreno, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish blonde hair is in a traditional bowl cut. His face is scarred and worn.
Personality: Calm and collected, he is a well trained Sellsword. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Sellsword
Voice: Italian accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Red spinel (150 gp).
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