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NPC Generator

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Advanced [show]


Drogo Staurheim, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a Stetson hat to cover his moderate length chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is an amazing painter.

History: The child of a Body Guard, who enjoyed hunting, Drogo was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Drogo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Drogo. He has recently gotten a pet goose that steals things from people.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Bonds: Adventurer, Nature, Criminal record. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Drogo Staurheim, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 19 (+4)15 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 14
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Reid, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. Her hair is short and chestnut. Her violet eyes dart from person to person.

Personality: She is witty, but her monotone delivery comes off as unnerving She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Gifted from a young age, Susannah studied abroad. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. By chance she met her sister recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her son

Ideals: Joker, Entrepeneur, Gifted. Bonds: Family. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Susannah Reid, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 10 (+0)7 (-2)
Skills Persuasion +1, Survival +3
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp.


Social Check DCs


Clerebold Wallace, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. His chestnut hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Clerebold was left his mother's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.

Motivation: To end his boredom; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Impulsive, Mundane. Bonds: Military, Family. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Clerebold Wallace, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item.


Social Check DCs


Henry Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered shield and tarnished quarterstaff as well. His hair is cut close to his head. His eyes are gray and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a very good compulsive liar and kleptomaniac.

History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Terse, Disease. Bonds: Criminal record. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Henry Dayton, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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