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NPC Generator

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Advanced [show]


Adam Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. His auburn hair is knotted and matted. His fierce hazel eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He cannot resist a sob story and will often dote over anyone who has one.

History: Adam was raised in a hard working conservative environment. He worked as a nervous Healer and found it very stressful. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Job, Religious. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Adam Milton, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)15 (+2) 16 (+3)10 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp.


Social Check DCs


Everard Willoughby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in brown turtlenecks beneath a blue coat with tan slacks. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Everard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against dire rats

Ideals: Gifted, Professionalism. Bonds: Immigrant, Religious, Enemies. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Everard Willoughby, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Perception +4, Persuasion +6
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Gerald Reid, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan cloak and cross-gartered grey stockings. He keeps his chestnut hair in a pixie cut. He has a dull look in his brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Mason, who enjoyed hunting, Gerald was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Gerald Reid, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 9 (-1)16 (+3)
Skills History +3, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Pink pearl (50 gp). Tourmaline (50 gp). Blue star sapphire (1300 gp). Pink pearl (50 gp).


Social Check DCs


Williamina Clapham, Female Human [Permalink]

Personal [hide]

Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty red coat over it, and sports empty pouches on her belt. She has slicked back white hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily eccentric. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Williamina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Williamina. She has built up a small fortune and can afford her own way.

Motivation: She is not mentally stable, and does not behave rationally; and she is greedy

Flaws: Ugly, Insane, Disease. Bonds: Criminal record, Rich. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Williamina Clapham, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 8 (-1)12 (+1)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10 pp. Banded agate (5 gp). Amber (130 gp). 1 Minor magic item.


Social Check DCs

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