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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Melissa Conway, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a tan shirt with thin blue vertical stripes and brown pants, she is not a threatening figure. Her red hair is thinning but still full. Her blue eyes lackadaisically let the world flow into them.

Personality: She is a Sculptor first and foremost. She believes firmly that knowledge should be universal. She is an amazing painter.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting drow, the young Melissa began to lead the lost caravan. She inherited the family business which she has now maintained for 9 years.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Gifted, Entrepeneur. Flaws: Insane. Bonds: Job, Enemies. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Melissa Conway, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Harley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely violet suit with yellow socks and a vest with buckled shoes. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Bounty Hunter, who enjoyed hunting, Thomas was taken on many hunting expeditions. A gifted student he started as a Bounty Hunter, but he got bored and became a Architect. He struck the Architect job and began his own company from there.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Flaws: Impulsive. Bonds: Guardian, Nature, Job, Rich. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Thomas Harley, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +0, Athletics +6
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Norton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long blonde hair is drawn into a two foot long braid. He has a dull look in his green eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: Born in the south his family was never financially stable. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends.

Flaws: Disease. Bonds: Military, Poor, Adventurer. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Jocelyn Norton, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 4 (-3)16 (+3) 11 (+0)8 (-1)
Skills Investigation +6, Survival +3
Senses Passive Perception 10
Languages Common, Auran, Druidic, Ignan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Moss agate (6 gp). Alexandrite (1600 gp).


Social Check DCs


Aldous Sharps, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. His white hair is kept up in a ponytail inside a broad hat. He has gray eyes and a green hat with a white feather.

Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a brothel owner, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aldous grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aldous. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Carpenter, and he later adopted a second son.

Motivation: To unite with his brother.

Bonds: Immigrant, Guardian, Family, Mentor, Criminal record. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Sharps, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 8 (-1)9 (-1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs

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