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NPC Generator

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Advanced [show]


Emeny Halsey, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She dresses like a well dressed Crown-heir does. She keeps her long black hair kept up in a rat tail. Her brown eyes are slightly larger than normal.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She helped her father out around the business and became quite the natural. She has since lost track of the people in her past.

Motivation: She is a bit of a kleptomaniac; and expand her business

Ideals: Optimist. Bonds: Job, Rich, Family, Criminal record. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Emeny Halsey, Female Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 9 (-1)18 (+4)
Skills Insight +2, Nature +5
Senses Passive Perception 9
Languages Common, Druidic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Violet garnet (1600 gp). Hematite (16 gp). Amber (110 gp). Red garnet (110 gp).


Social Check DCs


Tim Sydney, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized emerald on his left hand. His white hair is knotted and matted. His gray eyes are passionate and lively.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Bonds: Rich, Job, Immigrant. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Tim Sydney, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Tim Darby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. His golden hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He feeds upon the attention of others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert, Gifted. Bonds: Rich, Attractive, Slave. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Tim Darby, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)17 (+3) 10 (+0)16 (+3)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Alexandrite (1300 gp). Hematite (8 gp).


Social Check DCs


John Winchester, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a tight fitting tan shirt and pants. His black hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His mother raised him in a mountain cabin. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he wants to get laid

Ideals: Joker. Bonds: Has a crush, Adventurer, Nature. Occupation: Banker

Voice: Timid voice

Attributes [hide]

John Winchester, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 12 (+1)7 (-2)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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