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NPC Generator

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Lvl.
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Advanced [show]


Griselda Hayley, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. With wild blonde hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is lazy, self-centered, vain, and jealous.

History: She was raised in a desert tribe. Her childhood dream was to be a Adventurer, but she was a colossal failure. She's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Selfish. Bonds: Nature, Job. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Griselda Hayley, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp.


Social Check DCs


Ida Morley, Female Human [Permalink]

Personal [hide]

Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes., and sports empty pouches on her belt. Her blonde hair is knotted and matted. Her blue eyes are slightly larger than normal.

Personality: She is extraordinarily eccentric. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born at the edge of vast forest. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She is wracked by social anxiety; and she is not mentally stable, and does not behave rationally

Flaws: Insane, Fearful. Bonds: Attractive, Nature, Immigrant. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Ida Morley, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)11 (+0) 17 (+3)11 (+0)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Egelina Blankley, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'2". She is generally well dressed albeit a few years behind the times. She has a very tight haircut. She has a tattooed face.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was raised by priests from a young age. At a young age her father died while driving off some giants. Her mother being the stubborn sort decided to stay and helped train her in warhammer use. Days after completing her studies, news broke out that her hometown was attacked by giants. Egelina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: She has a rivalry with the Church that dominates her actions; and revenge

Ideals: Fighting. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Junk Dealer

Voice: Uses sign language

Attributes [hide]

Egelina Blankley, Female Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)15 (+2) 18 (+4)9 (-1)
Skills Acrobatics +3, Perception +7
Senses Passive Perception 17
Languages Common, Goblin, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: Just what you see.


Social Check DCs


Helen Lindsay, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she dresses well, typically a more casual-formal manner. She keeps her long brown hair kept up in a rat tail. She has green eyes and a blue hat with a white feather.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a minor phobia of water and hates getting wet.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety.

Flaws: Depressed, Fearful. Bonds: Attractive, Immigrant. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Helen Lindsay, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 15 (+2)13 (+1) 10 (+0)8 (-1)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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