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NPC Generator

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Advanced [show]


Kody Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. His red hair is matted, messy, and big. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses divination through singing.

History: Born to a pair of adventurers, Kody grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels kind of lost in life; and he is greedy

Ideals: Fighting, Gifted. Flaws: Ugly, Depressed. Bonds: Adventurer, Rich. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Kody Lindsey, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)11 (+0) 12 (+1)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp. Alexandrite (1000 gp). Peridot (20 gp). Obsidian (4 gp). Fire opal (1600 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Geoffrey Badger, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears green cloth garments or leather armor. He has a small bristly mustache and wavy white hair. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Geoffrey Badger, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)14 (+2) 13 (+1)8 (-1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geva Chatham, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman typically wears blue cloth garments or leather armor, and a wedding ring on her left hand. Her hair is cut close to her head. She has a tattooed face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She takes great joy in being the best Dyer in town.

History: She was born to loving parents in a slum to the east. Over the years she perfected her riding and shooting skills. She has worked as a Dyer like her mother before her.

Motivation: Wants to open a new tavern.

Ideals: Joker. Bonds: In love, Job, Poor, Nature. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Geva Chatham, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Millicent Tindall, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. Her brown hair is cut short with large spiked bangs in the front. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done she does not care how it got done.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and revenge

Ideals: Professionalism. Flaws: Insane, Mundane. Bonds: Attractive, Enemies. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Millicent Tindall, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)10 (+0) 16 (+3)8 (-1)
Skills Intimidation +2, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. Black pearl (1600 gp). Amethyst (100 gp). Golden yellow topaz (1600 gp). 1 Masterwork Common Melee.


Social Check DCs

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