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NPC Generator

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Advanced [show]


Jocelyn Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black cloak and cross-gartered red stockings. His white hair is drawn into a tight pony tail with a clover scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Human culture. Energy wise he seems alert and responsive.

History: He is a Yochlol in disguise. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Racist. Bonds: Adventurer, Poor, Religious. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Jocelyn Gracey, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)15 (+2) 15 (+2)9 (-1)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Rhodochrosite (16 gp). Moss agate (16 gp). Black pearl (1600 gp).


Social Check DCs


Gunter Rutland, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a card on it. He wears a Stetson hat to cover his moderate length white hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many orcs want him driven away; and he's looking for his big break

Ideals: Professionalism. Flaws: Terse. Bonds: Rich, Adventurer, Job, Enemies. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Gunter Rutland, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 7 (-2)12 (+1)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Simon Middleton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His black hair has been sun bleached extensively. His green eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the east, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Fearful, Disease, Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Simon Middleton, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)9 (-1) 16 (+3)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 4 Tanglefoot bags. 1 Antitoxin. 3 Alchemist’s fire.


Social Check DCs


Reynard Marston, Male Human [Permalink]

Personal [hide]

Description: This western man tends to wear a large black jacket. His clothes are grease stained in places. His chestnut hair is singed and shortened. His blue eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the west. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Reynard Marston, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)13 (+1) 13 (+1)18 (+4)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. 1 Masterwork Artisan’s tools. 1 Simple lock. 1 Masterwork manacles. 1 Backpack.


Social Check DCs

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